balla95 Hacker
Number of posts : 806 Age : 31 Location: : Independence, Missouri Credit Points : 4597-1185-1826 Friend Code : 3862 Registration date : 2008-07-21
| Subject: Tm's 1~~~2others Thu Aug 14, 2008 5:20 am | |
| This is a guide with the tm's/hm's and what they contain, how you get them, if they are physical or special, pwr and accy, and a little information.
TM01 - Focus Punch (Physical)
Type: Fighting PP: 20 Power: 150 Accuracy: 100 Information: Attacks after turn is over. Flinches if hit. Location: Oreburgh Gate Suggestion: Use this in combination with Substitute.
TM02 - Dragon Claw (Physical)
Type: Dragon PP: 15 Power: 80 Accuracy: 100 Information: Nothing special as far as added effects go. Location: Mt. Coronet Suggestion: Good against dragon Pokemon.
TM03 - Water Pulse (Special)
Type: Water PP: 20 Power: 60 Accuracy: 100 Information: 10% chance of confusion. Location: Deserted Escape Path Suggestion: Good if you like confusing the foe.
TM04 - Calm Mind (Other)
Type: Psychic PP: 20 Power: --- Accuracy: --- Information: This raises special attack and special defense. Location: Exchange at Fight Area with 48 (Battle Points) Suggestion: If you can manage to do six of these, you will become nearly invincible. Even one, though, can help.
TM05 - Roar (Other)
Type: Normal PP: 20 Power: --- Accuracy: 100 Information: Forces trainer to switch Pokemon. Also can be used to flee from wild Pokemon. Location: Route 213 Suggestion: A good counter for stat-increasing moves used on the foe.
TM06 - Toxic (Other)
Type: Poison PP: 10 Power: --- Accuracy: 85 Information: Poisons the foe. Poison gets stronger as turns progress. Location: Exchange at Fight Area with 32 (Battle Points) Suggestion: Great if you can land it on all the opponent's Pokemon.
TM07 - Hail (Other)
Type: Ice PP: 10 Power: --- Accuracy: --- Information: Hail starts. Hurts all Pokemon except ice Pokemon. Location: Route 217 Suggestion: Use with caution. It can backfire.
TM08 - Bulk Up (Other)
Type: Fighting PP: 20 Power: --- Accuracy: --- Information: Boosts both attack and defense. Location: Exchange at Fight Area with 48 (Battle Points) Suggestion: Good for combo moves.
TM09 - Bullet Seed (Physical)
Type: Grass PP: 30 Power: 10 Accuracy: 100 Information: This attacks 2-5 times per turn. Location: Route 204 Suggestion: Good to start with, but you should not use it in competitive battles.
TM10 - Hidden Power (Special) Type: Normal PP: 15 Power: --- Accuracy: 100 Information: Type and power depends on the Pokemon. Location: Jubilife City 2nd Location: Exchange at Game Arcade with 6000 (Coins) Suggestion: This can be good or bad depending on the opponent's Pokemon.
TM11 - Sunny Day (Other)
Type: Fire PP: 5 Power: --- Accuracy: --- Information: This boosts fire-type moves for 5 turns. Only 1 turn required for solarbeam. Location: Route 212 Suggestion: Use with caution. It can backfire (but not too much).
TM12 - Taunt (Other)
Type: Normal PP: 20 Power: --- Accuracy: 100 Information: Taunts foe into using only attack-based moves. Location: Route 211 Suggestion: Good way to prevent stat-increasing moves.
TM13 - Ice Beam (Special)
Type: Ice PP: 10 Power: 95 Accuracy: 100 Information: 10% chance of becoming frozen. Location: Route 216 2nd Location: Exchange at Game Arcade with 10000 (Tokens) Suggestion: Awesome. This should be your ice move of choice. TM14 - Blizzard (Special)
Type: Ice PP: 5 Power: 120 Accuracy: 70 Information: 10% chance of becoming frozen. Location: Buy at Veilstone Department Store with 5500 (Money) Suggestion: Great if you can land it. TM15 - Hyper Beam (Special)
Type: Normal PP: 5 Power: 150 Accuracy: 90 Information: Attacks for massive damage. Cannot attack second turn. Location: Buy at Veilstone Department Store with 7500 (Money) Suggestion: Should be used as a finishing move.
TM16 - Light Screen (Other)
Type: Psychic PP: 30 Power: --- Accuracy: --- Information: This lowers special attack damage. Location: Buy at Veilstone Department Store with 2000 (Money) Suggestion: Great if you have a Blissey and all your opponent's Pokemon use special attacks. TM17 - Protect (Other)
Type: Normal PP: 10 Power: --- Accuracy: --- Information: Prevents being attacked for that turn. It may fail if used continuously. Location: Buy at Veilstone Department Store with 2000 (Money) Suggestion: A good stalling move.
TM18 - Rain Dance (Other)
Type: Water PP: 5 Power: --- Accuracy: --- Information: This boosts water-type moves for 5 turns. Thunder cannot miss. Location: Route 213 Suggestion: Use with caution. It can backfire (but not too much). TM19 - Giga Drain (Special)
Type: Grass PP: 10 Power: 60 Accuracy: 100 Information: Half of the inflicted damaged is restored to user's HP. Location: Route 209 Suggestion: Decent attack.
TM20 - Safeguard (Other)
Type: Normal PP: 25 Power: --- Accuracy: --- Information: Prevents all status problems for the entire party. Location: Buy at Veilstone Department Store with 2000 (Money) Suggestion: Good move. TM21 - Frustration (Physical)
Type: Normal PP: 20 Power: --- Accuracy: 100 Information: The power is stronger the more the Pokemon hates you. Location: Team Galaxy Warehouse Suggestion: Use if your Pokemon hate you a bunch. TM22 - Solarbeam (Special)
Type: Grass PP: 10 Power: 120 Accuracy: 100 Information: Charges up the first turn and strikes the second. Location: Buy at Veilstone Department Store with 3000 (Money) Suggestion: Good for grass-type Pokemon. Awesome when used with Sunny Day.
TM23 - Iron Tail (Physical)
Type: Steel PP: 15 Power: 100 Accuracy: 75 Information: This may lower the foe's defense (10% chance). Location: Iron Island Suggestion: Powerful, but not accurate enough.
TM24 - Thunderbolt (Special)
Type: Electric PP: 15 Power: 95 Accuracy: 100 Information: 10% chance of becoming paralyzed. Location: Above the Power Plant (use surf to get it). 2nd Location: Exchange at Game Arcade with 10000 (Tokens) Suggestion: Awesome. This should be your electric move of choice. | |
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mrrrgilbert
Number of posts : 873 Age : 37 Location: : Adelaide, South Australia Credit Points : 2000 Friend Code : 360927954219 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Thu Aug 14, 2008 8:48 am | |
| nice guide deserves 30 points i tihnk | |
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balla95 Hacker
Number of posts : 806 Age : 31 Location: : Independence, Missouri Credit Points : 4597-1185-1826 Friend Code : 3862 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Thu Aug 14, 2008 9:43 am | |
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mrrrgilbert
Number of posts : 873 Age : 37 Location: : Adelaide, South Australia Credit Points : 2000 Friend Code : 360927954219 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Thu Aug 14, 2008 10:22 am | |
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Yellowjacobo
Number of posts : 822 Age : 28 Location: : Twinleaf Credit Points : 4983 6274 1536 Friend Code : 555 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Thu Aug 14, 2008 1:11 pm | |
| i deserve 100000000000000000000000000 credit points lolz | |
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Diamondx Moderator
Number of posts : 344 Age : 28 Location: : The nut house Credit Points : 1564 Friend Code : 2277-8587-0532 Registration date : 2008-08-04
| Subject: Re: Tm's 1~~~2others Fri Aug 15, 2008 8:30 am | |
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Yellowjacobo
Number of posts : 822 Age : 28 Location: : Twinleaf Credit Points : 4983 6274 1536 Friend Code : 555 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Sat Aug 16, 2008 11:02 am | |
| yes i do cuz im kewl like that | |
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balla95 Hacker
Number of posts : 806 Age : 31 Location: : Independence, Missouri Credit Points : 4597-1185-1826 Friend Code : 3862 Registration date : 2008-07-21
| Subject: Re: Tm's 1~~~2others Sun Aug 17, 2008 4:36 am | |
| i think ur pikachu is cooler than u... lol jk bud im going to start being gilbert ok bud? | |
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Norikoxkun
Number of posts : 441 Age : 35 Location: : Clarks summit Credit Points : 4382-3349-9628 Friend Code : 61 Registration date : 2008-08-10
| Subject: Re: Tm's 1~~~2others Tue Aug 19, 2008 10:44 am | |
| Very useful guide thanks for making it | |
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| Subject: Re: Tm's 1~~~2others | |
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